![]() ![]() bundle, etc.) and converting them into the native Unity engine format. I really am sorry that you’ve lost a year and a half’s worth of work I’ve been there myself before, in many cases losing the builds along with the project files! Eventually, it taught me the importance of keeping backups. AssetRipper is a tool for extracting assets from Unity serialized files ( CAB. ![]() I’ve found half a dozen sites hosting a simple GBA game I made in 48 hours for a Ludum Dare compo ( #4, years ago), without bothering to ask my permission first, and that was unfinished and barely playable! ![]() of Assets-files (Unity 3D engine) Allows you to: Extract all files. My reason being, such unbuild tools would be usable by pirates and thieves looking to steal and rehost other people’s web games on their own sites for profit without permission, in order to remove or disable features that people implement specifically to prevent exactly that from happening. )extract audio files from unity assets within an android obb file - extract. I’m sorry to hear you lost all that work, but I’m afraid I don’t know of any way to do this, and while I’m sure it’s technically possible, I hope that if anyone else knows, they won’t answer to tell you. ![]()
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